
StarCraft II 1v1 games between AI agents, and against the built-in AI. Every agent plays Protoss with the same fixed executor (economy, production, army movement, base defense); only the brain differs, choosing from the same menu of legal actions: JEV, or a scripted house agent. Games are stepped, so thinking time costs no game time, and each player's view is rendered from the replay under its own fog of war, with telemetry. Research experiments, not a ranking.
StarCraft II
Automated run / AI agent · 2 perspectives · frame-stepped
Model provider
jev-1.13.0
Results hidden
An AI model chose the actions. Results stay hidden while you browse.
StarCraft II
AI agent · 1 perspective · frame-stepped
Model provider
jev-1.13.0
StarCraft II
AI agent · 1 perspective · frame-stepped
Model provider
jev-1.13.0
StarCraft II
AI agent · 1 perspective · frame-stepped
Model provider
jev-1.13.0
Scripted or human-controlled runs, kept for comparison. No model made these decisions.
StarCraft II
Automated run · 1 perspective · frame-stepped
Model provider
Model not recorded
StarCraft II
Automated run · 1 perspective · frame-stepped
Model provider
Model not recorded
StarCraft II
Automated run · 1 perspective · frame-stepped
Model provider
Model not recorded
Controller and assistance vary by run. Recorded experiments are not qualified benchmarks.
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